Saturday, January 26, 2013
Those of you who read my blog may remember my post on Diablo III in June . I am afraid my judgement may have been a little harsh based on the game continuously crashing my computer. However, when uninstalling stuff to make room for the 17 GB of Assasains Creed 3, I decided to give it another shot. Apparently in the intervening nine months Blizzard figured out how to make the game run (WOW a patch that actually fixed things!!!). I switched from playing a barbarian to a demon hunter, and although not as good as in melee as my beloved amazon from Diablo II the demon hunters rapid shot makes makes a nice machine gun for ensuring thing never get into melee. Laying the caltrops and backfliping away also works well, So Assasains Creed has returned to the install sometime pile, and I happily machine gunning my way through Diablo III. Pluses beautiful artwork, fascinating story Minuses liner as heck, limited character customization. The magic items flow like water, so much so that I have stopped picking up stuff that is not magic. I like the new auction house for dumping those rare items you just can't throw away, but can't actually use. However I still for the life of me can't figure out why a randomly generated procedural needs to be linear rather than a sand box. lack of imagination I think, I'll play it one through and then put it away like the other Diablos. Apparently no D&D supplement for this one, the D&D 3e Diablo random magic item chart is still one of my favorite. I am working on a 4e version of the magic item chart, but since I am DMing mostly Living Forgotten Realms I don't have much use for non-standard magic items. Perhaps when we go off the reservation to keep 4e alive after D&D next.
Saturday, January 19, 2013
O.K. I have been hanging out at deviantart, having discovered both the magic and tedium of groups back in early December. devianart is home to many awesomely talented inviduals, who my humble technical skills to shame. However, I find trying to keep with the firehose of 1000+ new Fantasy NPC portraits a week, even worse than tracking my the 200+ blogs on my blog roll. I also found that looking at a 1000+ portraits in thumbnail dims my interest in them. I was wowed by the artistry of many of the maps and battle mats. However, I discovered on closer examination that some of them are pieced together from other peoples clip art. The maps seem to issue at the much more reasonable pace of 10-30 new ones a week. If I did that I could have cool maps too! Unfortunately the gaming rhythm I have fallen into involves drawing the battlemat for Sunday's game on Sunday afternoon, lends itself to drawing with colored wet erase markers on my vinyl battle mat. I have been taking photographs of the battle mats before erasing them off for next's week game, so I can deviantart them up sometime in the future. I have also posted some of the raw photos to my deviantart site directly, but since I feel humbled by the things on other sites I have been doing this sparingly. Devianart seems to make a bright line distinction between ametuer and proffesional artists. Am I a proffesional artist? My art has graced the cover of things sold for cash, but I didn't get any money for it. The item "Myroun Island" was a tournment prepared for the MINI-CON 1980 at Seatle University. It exists in less a hundred copies. I know because I took the master to the Kwik copy myself Saturday, and ordered as many a would make the best price break, cost was under $2.00 each. Because we were on deadline and desperate we took the map I had prepared for the tournment DMs and pasted it on the cover. Although the copyright status of "Myroun Island" is in limbo, belonging to a orginization which no longer exists, I feel comfortable publishing my own artwork. Behold "Myroun Island"