Friday, November 25, 2016

Post Turkey Update

Dear Reader,

Just a quick post to try and catch up.

My Tuesday night game has been perking along. After assaulting the drow army (which provided just the cover the white kobold needed to slip into and grab the artifact the party was after); they escaped the drow hit team sent to extract revenge; Signed on as met cutters to help carve the Tarrasque (Totally borrowed from Salt-in-the-wounds blog); discovered a secret door inside the Tarrasque leading to a plane of ice and snow; recovered a 3' cube which seemed to be blowing snow and ice everywhere ( another of my artifacts); Traded this cube to a weird elf guy in exchange for a magic item each; and are currently working for the elf guy to grab the sphere (the last remaining artifact in the set). I'll try and put the story about the cameo of the fire lich and the nightmare up in it's own post.

Recent purchases have included:

A bunch of pay what you want adventures from the DMs Guild

El Raja Key Archive

A realy good look into the maps and notes one needed to play "Old School" DnD. Contains the levels Rob Kuntz drew for Castle Greyhawk (about half of them) including the infamous Black Reservoir.  Big on maps, map keys and content not so much.

Zodiac Campaign Setting

Kickstarter I didn't sign on for, but they had hardbacks for sale at Con-on-the-Cob

And of course, Volo's Guide to Monsters

Cons attended:

Con-on-the-Cob. Only there Friday and Saturday, less gaming stuff in the dealers room than last year, and not as many name brand artists. Had a nice demo of a game to be released next year, and played in my friends "megagame" Night Falls (semi RPG semi Parlor game similar to "mafia"). My vampire cult team won, but somehow our allied villager team managed to come in last out of four teams.

If  I get ambitious this weekend I may expand on some of these, but that's it for now. 

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