I originally wrote this as an addendum to my Darkest Hack part 4. However as I am starting to dive of the deep end with this one, I thought I would publish it separately, so those interested only game mechanics could just look at that.
Reading the strange fate of "Axes and Anvils" has put me in a just do it sort of mood. A long ago promised and kickstartered game. Its principal, Mike Nystal has long ago fallen silent. However he has tag teamed in Andrew Shields of Fictive Hack to finish the project. Andrew has created a wordpress blog, and from the list links has assembled enough text to make a decent game (although having not been sucked into the kickstarter, I cannot actually view the content). When last we heard from Andrew the game was still in playtest (although that was 2015). My advice to Andrew JUST DO IT! Assemble what you have into a .pdf send it to the backers and be free of it! If you put it for sale on Drive Thru RPG you might even make enough money you could send out the hard copies you promised people. Honestly folks, although nice artwork and slick layout are nice to have, for me what matters most is that I have something in my that I can game with. If you are spending more than six months on layout you are wasting everyone's time and for gods sake don't tell me you need a professional, almost anyone can do a pretty decent layout just using Microsoft Word.
In the "just do it spirit" the final part of my converting Darkest Dungeon characters to Old School Hack will appear about five minutes after this post.
P.S. I should mention that Andrew Shields Fictive Hack blog is one of the most active Old School Hack related sites on the internet