As I mentioned previously, my son has become quite interested in the defunct online computer game "Dark Sun Crimson Sands". Unfortunately the ability to resurrect a client/server game who's last server shut down in 1999 has proved a bit challenging. I did find a copy of the files and was able to get the splash screen to materialize for a brief second before the "unable to connect" brought things to an abrupt end. I know the graphics and visuals are hidden in the .GFF files, but finding something capable of reading those .GFF has proved challenging. I am pretty sure they are not the genomic file format used for DNA. The generic file format used by Bioware for the Witcher and Knights of the Old Republic seems closer, but all the third party GFF reader gives me is a structure number. My hex code byte reader gives me little snips of text surrounded by gibberish. I am sure there are pictures in there somewhere, but have yet to find a binary code reader that can reconstruct images (assuming that they are either uncompressed, or compressed with a common format like .bmp or .gif). However desperation has led me to a unique and interesting approach. As it so happens "Wake of the Ravager" also uses GFF files and it was pretty easy to guess that the files labeled rgn01, rgn02, etc were the map files. I copied over the rgn files from Crimson Sands to a copy of "Wake of the Ravager" and voila a game with just enough difference for my son to declare it "Crimson Sands" and move to the next project. Screen shot below:
P.S. My son has great faith in me, but after all I am a rocket scientist
P.P.S. HAPPY NEW YEAR *< (:)
Showing posts with label Darksun. Show all posts
Showing posts with label Darksun. Show all posts
Thursday, January 1, 2015
Sunday, September 14, 2014
From the depths of the web to the burning sands of Athas
My son is a great fan of the old DOS Darksun computer games. He was off googling the other day and ran across the Darksun Online Crimson Sands massively multiplayer online game. Despite his complaints, I pointed out that game that had all its servers shutdown in 1999 was unlikely to be playable. I did go looking for some of its artwork to appropriate for dungeoncraft (a Forgotten Realms Unlimited Adventure simulator). However, an image search on dark sun came up with this beauty which stopped me in my tracks:
Being an affectionato of maps I had to have more. I traced the image to this nine year old forum thread http://community.wizards.com/forum/dark-sun/threads/1016611 in which Brian (screen name zombiegleemax) attempts to fill in the rest of the world of Athas from maps provided in the published setting. Here's what is mapped in the published setting:
Being an affectionato of maps I had to have more. I traced the image to this nine year old forum thread http://community.wizards.com/forum/dark-sun/threads/1016611 in which Brian (screen name zombiegleemax) attempts to fill in the rest of the world of Athas from maps provided in the published setting. Here's what is mapped in the published setting:
Here's what it looks like on the fan built Continent map (maps 1, 2 and bits of 3 and 4):
And here's what that continent looks like on the entire world:
As you can see Brian had plenty to work with, Here's a thumbnail composite of the maps he got done before trolling and real life shut him down:
Full size maps as well as the photoshop brushes (just in case someone wants to pick up the torch) Brian used to make them can be fouund at the Athasian Cartographers Guild (http://ds.daegmorgan.net/).
P.S. I can't believe I missed this for nine years! (The fact that the Athasian Cartographers Guild was already in favorites indicates some awareness)
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